
- BGG rank
- BGG #1,308
- BGG rating
- 7.1
Ghost Fightin' Treasure Hunters
- 2–4 players
- 30 min
- Complexity 1.6/5
- 2013

Rules assistance for Tjuv och polis
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Tjuv och polis is a board game released in 1944 for 2–6 players, 60–120 minutes per game, and ages 7 and up. Its main mechanics are Roll / Spin and Move and Dice Rolling.
Classic Swedish children's game about robbers and police. One player is the police and gets (no. of players +1) police pieces and the radio car, while the others get a robber piece each. Robbers try to rob banks and post offices, occasionally stashing their money in hideouts where it's safe for the time being, and finally 'escaping the country' (=exiting the board) by rail, plane or ship, while the police naturally tries to catch them. Caught robbers get a 'jail sentence' of d6 turns, but may also try to escape each turn on a roll of 6; four arrests will eliminate the robber from the game, though. In a rather morally questionable fashion, the police always gets a 'bonus' from whatever money a caught robber happens to be carrying, and the winner is the player with most money in the end - whether robber or police! Contains: 1 board 6 police men 1 police car 5 thieves 1 six-sided die Money bills: 15 10,000,- 20 5,000,- 25 1,000,- There is also a children game from the same theme: Lilla tjuv & polis
Tjuv och polis supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Tjuv och polis is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tjuv och polis for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tjuv och polis has a complexity rating of 1.6 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Tjuv och polis belongs to these categories: Children's Game. Its main mechanics are Roll / Spin and Move and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Tjuv och polis as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.