
- BGG rank
- BGG #2,064
- BGG rating
- 7.6
Unlock! Kids: Detective Stories
- 1–4 players
- 20–60 min
- Complexity 1.5/5
- 2021

2022
Rules assistance for Toko Island
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Toko Island is a board game released in 2022 for 1–4 players, 15 minutes per game, and ages 6 and up. It was designed by Wilfried Fort and Marie Fort and its main mechanics are Layering and Cooperative Game.
Together with your friends, you sail towards a mysterious island, in search of old relics. Various researchers and scientists have asked you to bring back valuable treasures for them. Set up of the game Place the Tool tokens on the Ship in the centre of the table. Take the 10 Treasure cards that correspond to the mission and the desired difficulty level. (There are 4 types of missions, and 3 levels for each.) Place the Island board in the box and place the box next to the Ship. Randomly place the Treasure tokens face down in the corresponding indentations of the Island board (on 3 levels). Time to play! One after another in clockwise order, players try to locate Treasure tokens that correspond to the face-up Treasure card. It's a cooperative game, so don't forget to discuss with the other players! First, choose an available Tool on the Ship. The numbers next to the locations on the Ship are multipliers that indicate how many times you may perform the action. Tools correspond to certain parts of the island: beach, jungle or volcano. Next, flip an accessible Treasure token of your choice face up. You’re allowed to keep searching in the hole you started at, or to choose a different space. After you’ve flipped 1, 2 or 3 Treasure tokens face up, flip any tokens that weren’t collected face down again on their respective spaces. The Tool is discarded. Now, the player to your left takes their turn. If you flip a Treasure token that corresponds to the Treasure card, you collect it! Well done! Reveal a new Treasure card and start looking for the next Treasure. End of the game - You managed to collect all 10 Treasure cards. Congratulations! You won: now it’s time to calculate your score. - There are no Tools left on the Ship, and there’s at least one Treasure card remaining. Too bad! Better luck next time... or maybe try again right away?! —description from the publisher
Toko Island supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Toko Island is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Toko Island for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Toko Island has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Toko Island belongs to these categories: Memory. Its main mechanics are Layering and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Toko Island are: Wilfried Fort and Marie Fort. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Toko Island as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.