
- BGG rank
- BGG #1,280
- BGG rating
- 8.8
Too Many Bones: Unbreakable
- 1–4 players
- 60–180 min
- Complexity 3.9/5
- 2023

Rules assistance for Too Many Bones: Gasket
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Too Many Bones: Gasket is an expansion for Too Many Bones released in 2018 for 1–4 players and 60–120 minutes per game. It was designed by Adam Carlson and Josh J. Carlson and its main mechanics are Hand Management, Dice Rolling, and Cooperative Game.
Gasket is a melee-ranged Hydromech. He depends heavily on the availability of water for his skills. His starting defense stat is very high whilst his attack and health stat starts at the minimum of one. Gasket is able to perform position manipulation, boost his defense or attack stat and disrupt the skills or movement of the baddies. The backup plan allows him to deal damage, repair himself or to perform a devastating crowd control skill. Another unique ability of him allows him to lock commands in the backup plan and chain them. Once your bones reach your placed skill dice you are able to perform alternative and powerfull effects. Gasket is a versatile Gearloc who is invaluable for both solo and coop play. Gasket comes with his own set of 21 beautiful custom dice, an 11.5 gram chip, closeable dice holder, and a neoprene character mat. —description from the publisher
Too Many Bones: Gasket supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Too Many Bones: Gasket is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Too Many Bones: Gasket has a complexity rating of 3.6 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Too Many Bones: Gasket belongs to these categories: Fantasy, Dice, and Adventure. Its main mechanics are Hand Management, Dice Rolling, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Too Many Bones: Gasket are: Adam Carlson and Josh J. Carlson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Too Many Bones: Gasket as an expansion for Too Many Bones. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Too Many Bones to use it. Check that your edition of Too Many Bones is compatible, as some expansions were revised between editions.