Traders of Osaka
BGG rank
BGG #1,975
BGG rating
6.8

Traders of Osaka

2006

Rules assistance for Traders of Osaka

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30 min
  • 13+
  • Complexity 2.0/5

For 2 players

Rules assistant for Traders of Osaka

What would you like to know?

Answers come from the official rulebook, with the page to check.

Traders of Osaka is a board game released in 2006 for 2–4 players, 30 minutes per game, and ages 13 and up. It was designed by Susumu Kawasaki and its main mechanics are Hand Management, Set Collection, and Track Movement.

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About the game

In Traders of Carthage, players are merchants who are attempting to ship four different types of goods from Alexandria to Carthage. Players affect how quickly or slowly the ships move and can trigger pirate raids that may cost their opponents their goods. (Traders of Osaka moves the gameplay to a new continent and era, with players now trying to deliver cargo from Osaka to Edo, but otherwise gameplay remains the same.) The game has a small board that shows the route the ships will follow, marking safe ports and dangerous waters. The board also has two spaces for the draw pile and discard pile and shows where the Market and Farm cards are laid out. The game also contains a deck of cards that have multiple uses, 48 achievement tokens for when goods are sold, four ship pieces to mark how far the ships have sailed, four trader pieces to indicate a player's scoring pile, four reservation pieces for players to mark cards they wish to purchase or take on a later round and a rulebook. The game is a set collection game at its core. Players are attempting to collect sets of goods that will allow them to collect cards that will be worth points at the end of the game. On a player's turn, they can do one of three things: Buy Goods, Get Coins or Reserve a Card. During the game, the cards can be used to represent goods when laid out in front of players, to represent gold to purchase goods when played from their hands or urns which players will use to protect goods from pirates. Deciding how to use the cards and when is the basis of playing the game. The game ends once a player has 8 or more Achievement tokens. The winner is the player with the highest score (number of cards in their score pile). If there is a tie, the tiebreaker is the number of Achievement tokens the tied players have. If there is still a tie, then the game ends in a tie.

Publishers

  • Filosofia Éditions
  • Z-Man Games
  • Cube Factory of Ideas
  • Japon Brand
  • Kawasaki Factory

Questions and answers

Traders of Osaka supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.