
- BGG rank
- BGG #16,936
- BGG rating
- 5.9
Kinder Bunnies: Their First Adventure
- 2–5 players
- 20 min
- Complexity 1.4/5
- 2005

2015
Rules assistance for TRAP! Nimble Ninjas
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
TRAP! Nimble Ninjas is a board game released in 2015 for 2–4 players, 30 minutes per game, and ages 10 and up. It was designed by Jeffrey Neil Bellinger and its main mechanics are Dice Rolling.
TRAP! is a fast-paced, deductive, dice-rolling, card game system for 2-4 players in which you're trying to ensnare the biggest sets of creatures over the course of five rounds. Each TRAP! game is a standalone item, but they are compatible with one another and parts can be combined to create a personalized TRAP!
TRAP! Nimble Ninjas supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for TRAP! Nimble Ninjas is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists TRAP! Nimble Ninjas for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
TRAP! Nimble Ninjas has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The main mechanics of TRAP! Nimble Ninjas are Dice Rolling. Mechanics describe what players actually do on their turns, such as rolling dice, drafting cards or placing workers. Each mechanic links to a catalogue hub with similar games, which helps when you enjoyed TRAP! Nimble Ninjas and want something comparable.
The credited designers of TRAP! Nimble Ninjas are: Jeffrey Neil Bellinger. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists TRAP! Nimble Ninjas as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.