
- BGG rank
- BGG #2,805
- BGG rating
- 7.0
The Game: Face to Face
- 2 players
- 20 min
- Complexity 1.2/5
- 2017

2015
Rules assistance for Träxx
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Träxx is a board game released in 2015 for 1–4 players, 15 minutes per game, and ages 8 and up. It was designed by Reinhard Staupe and Steffen Benndorf and its main mechanics are Line Drawing.
Each player in Träxx has an erasable game board that features lots of colored hexagons shaped into a larger hexagon, with the numbers 2-10 being scattered across this playing area. While the color and number arrangement is the same on all player boards, the starting point differs on each board. (The second edition of Träxx includes a pad of individual score sheets instead of erasable boards.) To play, shuffle the deck of fifteen cards, then reveal the top card, which will show four or five colored hexagons. Playing at the same time, each player takes an erasable pen and draws a path on their game board — with this path starting at or at least passing through the starting point on their board — that covers up to as many hexagons as were revealed, with the colors of the hexagons in your path matching those shown on the card. Thus, if the card shows two gray hexagons and one each of blue, red and yellow, then your path can cover at most two gray hexagons and one each of blue, red and yellow. Once all players have drawn their path, reveal the next card, continuing the path in either direction and covering only as many hexagons of the proper colors as is shown on that card. A path cannot cross itself. When your path crosses a number, call out that number. If you're the first one to reach it, you'll score that many points at game end; if others have reached it first, you score half this many points, rounded up. Once you've finished all fifteen cards, the game ends and you lose one point for each space not covered. Whoever has the highest score wins!
Träxx supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Träxx is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Träxx for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Träxx has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The main mechanics of Träxx are Line Drawing. Mechanics describe what players actually do on their turns, such as rolling dice, drafting cards or placing workers. Each mechanic links to a catalogue hub with similar games, which helps when you enjoyed Träxx and want something comparable.
The credited designers of Träxx are: Reinhard Staupe and Steffen Benndorf. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Träxx as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.