
- BGG rank
- BGG #12,981
- BGG rating
- 6.9
Weapon Wars
- 2–6 players
- 10–40 min
- Complexity 1.0/5
- 2019

2024
Rules assistance for Treasure Goblins
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Treasure Goblins is a board game released in 2024 for 1–4 players, 25–50 minutes per game, and ages 8 and up. It was designed by Carlos David Perez Tovar and its main mechanics are Hot Potato, Tile Placement, and Matching.
In the dark kingdom of goblins, the order has been given: plunder and rob the neighboring realm in search of the most coveted treasures. We, the thieving goblins, will take on the challenge of filling the king goblin's bag with the most valuable loot, thus feeding his insatiable greed. However, we face a dilemma: we must control our own greed and be selective about which treasures to add to the bag, as it has limits both in terms of space and weight it can bear. It is crucial that we proceed with caution and wisdom in selecting the treasures, as no goblin wishes to be responsible for breaking the bag. The risk of breaking the bag is considerable; if we succumb to temptation and exceed its capabilities, we will face severe consequences. Not only will we lose half of our loot to the king goblin. Are we ready for the challenge of plundering and for blaming our fellow goblins for their incompetence? It is time to demonstrate our skill in the art of theft and cunning in treasure management. Let the adventure begin. —description from the publisher
Treasure Goblins supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Treasure Goblins is 25–50 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Treasure Goblins for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Treasure Goblins has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Treasure Goblins belongs to these categories: Fantasy, Abstract Strategy, and Puzzle. Its main mechanics are Hot Potato, Tile Placement, and Matching. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Treasure Goblins are: Carlos David Perez Tovar. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Treasure Goblins as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.