Treasure of Unicorn Gold
BGG rating
5.6

Expansion for Melee

Treasure of Unicorn Gold

1981

Rules assistance for Treasure of Unicorn Gold

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–6 players
  • 1 min
  • 12+
  • Complexity 1.5/5

Rules assistant for Treasure of Unicorn Gold

What would you like to know?

Answers come from the official rulebook, with the page to check.

Treasure of Unicorn Gold is an expansion for Melee released in 1981 for 1–6 players, 1 minute per game, and ages 12 and up. It was designed by Howard Thompson and its main mechanics are Role Playing and Hexagon Grid.

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About the game

Treasure of Unicorn Gold was MicroQuest #6 in the Metagaming MicroQuests series, programmed adventures for Melee and Wizard. This one involves a real world treasure hunt for a gold statue that was reportedly buried in the United States. The statue was never found (if indeed it existed). Expands: Wizard Melee

Questions and answers

Treasure of Unicorn Gold supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.