
- BGG rank
- BGG #3,366
- BGG rating
- 6.6
Slide Quest
- 1–4 players
- 15–45 min
- Complexity 1.1/5
- 2019

2017
Rules assistance for Treasure Rush
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Treasure Rush is a board game released in 2017 for 2–4 players, 10 minutes per game, and ages 7 and up. It was designed by Nicolas Bourgoin and its main mechanics are Pattern Building.
Each player in Treasure Rush has a set of six double-sided adventurer cards, and they need to use these cards to find the treasure before everybody else. But what treasure do they seek? Flip over the top treasure map card to see. This card will show a number of icons between the starting point and the X where the treasure is located. Once this card is revealed, you need to race to find the right images on your adventurer cards and build a path with them from your starting point toward the treasure chest. If the path is fewer than six items long, then you must hide the unneeded cards underneath other cards. Whoever finishes first calls done, and if their path is correct, they win the treasure map card; if not, then they're out of the round and everyone else continues the race to be first. Whoever first claims five treasure map cards wins!
Treasure Rush supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Treasure Rush is 10 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Treasure Rush for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Treasure Rush has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Treasure Rush belongs to these categories: Real-time. Its main mechanics are Pattern Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Treasure Rush are: Nicolas Bourgoin. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Treasure Rush as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.