
Trek 12: Amazonia – Moucherolle Royal
- 1–50 players
- 20–40 min
- 2021

2021
Rules assistance for Trek 12: Amazonia
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Trek 12: Amazonia is a board game released in 2021 for 1–50 players, 15 minutes per game, and ages 8 and up. It was designed by Bruno Cathala and Corentin Lebrat and its main mechanics are Dice Rolling, Simultaneous Action Selection, and Paper-and-Pencil.
Explore uncharted and mysterious lands: can you thwart their dangers? Map undiscovered areas, trace new trails in the rainforest, and observe the vivid flora and fauna. Trek 12 Amazonie is a roll-and-write exploration game, with evolutive gameplay and content. Every player plays simultaneously. To score points, you have to create trials (chains of consecutive numbers) and zones (areas of a same number) and to observe the fauna. The player who scores the most win. During their turn, a player rolls dice and chooses the result to create trials and zones. They can also observe animals to get bonus points. But be careful to avoid as many bad encounters as you can. Their are two game modes: The “Exploration” mode for an easy and quick game with other players while discovering Amazonia’s secrets. The “Solo” mode is also an Exploration mode… for one player, so that you can enjoy the game with Max, the renowned adventurer: go grab your fly swatter and your backpack!
Trek 12: Amazonia supports 1–50 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Trek 12: Amazonia is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Trek 12: Amazonia for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Trek 12: Amazonia has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Trek 12: Amazonia belongs to these categories: Animals, Dice, and Adventure. Its main mechanics are Dice Rolling, Simultaneous Action Selection, and Paper-and-Pencil. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Trek 12: Amazonia are: Bruno Cathala and Corentin Lebrat. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Trek 12: Amazonia as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.