Trickerion: Dahlgaard's Academy
BGG rating
8.5

Expansion for Trickerion: Legends of Illusion

Trickerion: Dahlgaard's Academy

2019Powered by BGG

Rules assistance for Trickerion: Dahlgaard's Academy

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 60–180 min
  • 14+
  • Complexity 4.7/5

Rules assistant for Trickerion: Dahlgaard's Academy

What would you like to know?

Answers come from the official rulebook, with the page to check.

Trickerion: Dahlgaard's Academy is an expansion for Trickerion: Legends of Illusion released in 2019 for 1–4 players, 60–180 minutes per game, and ages 14 and up. It was designed by Dávid Turczi and its main mechanics are Simultaneous Action Selection, Action Queue, and Worker Placement.

Expansions

Similar games

About the game

The Great Dahlgaard’s spectacular contest for his legacy, the Trickerion Stone, has set Magoria off to a new Golden Age. Under the wise guidance of Dahlgaard’s Heir, the city has once again become a bustling, flourishing center of magic and illusion, with a new generation of aspiring young Magicians on the rise. But now, without the power of the Trickerion Stone, the Great Dahlgaard is dying. In his last will, he entrusted his Heir with a grandiose task: he donated his old manor to be restored as the Academy of Magoria, a center of the education and perfection of magic tricks and illusion. The Heir issues a public call for contributors among Magoria’s aspiring Magicians: the Academy shall be restored as a common effort, but the most successful contributor’s name will be remembered forever as the Patron of Magoria. Dahlgaard’s Academy expands the magical world and gameplay of Trickerion with a slew of exciting new features: A new Location - the Academy: Join the common effort to renovate the Academy! Each Renovation action awards Fame proportionately to the Coins spent on it, and opens up new Classrooms and Practice Rooms, where Academy markers can be placed. Academy markers in Practice Rooms give the performed Tricks increased Yield or other special placement abilities, while the Tricks taught in the Classrooms will be passed on to the new generations - they can no longer be performed, but grant a useful passive yield each turn. The Academy is also a place to train your Protegé, a new member of your team. A new Specialist - the Protegé: Each Magician will now start with the Protegé, a new type of specialist. The Protegé is more than just a worker - they will accompany your Magician on their path to greatness, constantly developing in the process. By Visiting the Academy, Protegés can acquire powerful new abilities that also increase their Action Points - and their salary as well! A fully developed Protegé will have 3 Actions points, just like the Magician, with some very powerful abilities to boot! A new quartet of Magicians: Magoria’s new Golden Age attracts aspiring young Magicians from all over the world, eager to prove themselves, and maybe one day become the Patron of Magoria. Each school of illusion (Mechanical, Optical, Escape, Spiritual) will receive a new, charismatic Magician, with their own personal backstory, powerful special ability. Solo Mode: Dalhgaard's Heir: This expansion will also feature a solo mode, with an elaborate story setting. Take a journey to a possible future of Magoria, where Dahlgaard’s Heir couldn’t resist the immense power of the Trickerion Stone, and dabbing into the supernatural has eclipsed their sanity. Magoria’s Golden Age is over - now the Heir controls it with an iron grip, and it falls to you to prove your superiority and remove him from power the only way the city knows - through magic and illusion. This solo mode features Dahlgaard’s Heir as a fully automated, intricate opponent with variable difficulty levels - a worthy foe to even the most seasoned Trickerion veterans!

Editions

  • Trickerion: Dahlgaard's AcademyenMindclash Games2019
  • Trickerion: Académie de DahlgaardfrMindclash Games, Super Meeple2021
  • Trickerion: Dahlgaard's AkademiedeCorax Games2018

Designers

Publishers

  • Mindclash Games
  • Corax Games
  • Super Meeple

Questions and answers

Trickerion: Dahlgaard's Academy supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.