
- BGG rank
- BGG #17,102
- BGG rating
- 6.6
The World Game
- 2–5 players
- 20–60 min
- Complexity 1.5/5
- 2018

2016
Rules assistance for Tricksters
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Tricksters is a board game released in 2016 for 1–8 players, 10–20 minutes per game, and ages 10 and up. It was designed by William Burgos and Juan Ramos and its main mechanics are Memory, Betting and Bluffing, and Deck, Bag, and Pool Building.
Tricksters is a fast paced card game for 1-4 players (or up to eight with two copies) held in a mystical world populated by cute crazy creatures, the Annukuhs, created by dark and light energy. In the game, players must seek and absorb only light or only dark energy. If a player would gain the other type of energy, they get farther from winning; but any side can win. Energy is obtained by favoring a race of Annukuh each round. Cards are placed in a general pool made by all players and revealed once each round. So, the longer the game, the fastest the Annukuh will collect energy. Choose your side carefully, and don't be outrunned by the other players!
Tricksters supports 1–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Tricksters is 10–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tricksters for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tricksters has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Tricksters belongs to these categories: Card Game. Its main mechanics are Memory, Betting and Bluffing, and Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Tricksters are: William Burgos and Juan Ramos. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Tricksters as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.