Triplanetary
BGG rank
BGG #9,261
BGG rating
7.0

Triplanetary

1973

Rules assistance for Triplanetary

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–3 players
  • 45 min
  • 12+
  • Complexity 2.3/5

For 2 players

Rules assistant for Triplanetary

What would you like to know?

Answers come from the official rulebook, with the page to check.

Triplanetary is a board game released in 1973 for 2–3 players, 45 minutes per game, and ages 12 and up. It was designed by John Harshman and Marc W. Miller and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.

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About the game

Set in the 21st century, the map depicts the inner Solar system out to Jupiter. Scenarios involve racing, pirating, invasions, and a few others. Movement involves vector mechanics. Players plot courses using a grease pencil on the map and use fuel to accelerate a maximum of one each turn. Planets and moons are used to modify the trajectory. There are a limited number of ships. Most are limited in fuel, so making efficient use of gravity is important to reaching a destination. 2nd edition came out in 1981. A 3rd edition was released in 2018 by Steve Jackson Games. It is fairly easy to extend the game to much more than 3 players, although the board can become cluttered with ship trails (the game is sorta like Crayon Rails in this respect).

Publishers

  • Steve Jackson Games
  • Game Designers' Workshop (GDW Games)

Questions and answers

Triplanetary supports 2–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.