
- BGG rank
- BGG #1,283
- BGG rating
- 8.8
Too Many Bones: Unbreakable
- 1–4 players
- 60–180 min
- Complexity 3.9/5
- 2023

Rules assistance for Triplock: The Royal HQ Solo Pack
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Triplock: The Royal HQ Solo Pack is an expansion for Triplock released in 2017 for 1–2 players, 15–30 minutes per game, and ages 12 and up. It was designed by Adam Carlson and Josh J. Carlson and its main mechanics are Hand Management, Set Collection, and Dice Rolling.
The Third Solo Episode for Triplock The Triplock story continues after following The Stranger through the Factory. The unlikely group of lock breakers must now seek the truth about their reality and the true goals of The Royal Company. Another new character for solo and versus play, and additional story and solo challenges await in this third episode of Triplock's storyline. This solo pack comes with a large Location card, 4 Room cards, and a Character: Zeddrick, which includes 2 Character cards (one large and one small).
Triplock: The Royal HQ Solo Pack supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Triplock: The Royal HQ Solo Pack is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Triplock: The Royal HQ Solo Pack for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Triplock: The Royal HQ Solo Pack has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Triplock: The Royal HQ Solo Pack belongs to these categories: Deduction, Memory, and Science Fiction. Its main mechanics are Hand Management, Set Collection, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Triplock: The Royal HQ Solo Pack are: Adam Carlson and Josh J. Carlson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Triplock: The Royal HQ Solo Pack as an expansion for Triplock. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Triplock to use it. Check that your edition of Triplock is compatible, as some expansions were revised between editions.