
- BGG rank
- BGG #3,603
- BGG rating
- 7.5
Tianxia
- 1–4 players
- 60–120 min
- Complexity 3.4/5
- 2025

Rules assistance for Trismegistus: Familiars
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Trismegistus: Familiars is an expansion for Trismegistus released in 2026 for 1–4 players, 90–120 minutes per game, and ages 14 and up. It was designed by Daniele Tascini and its main mechanics are Variable Player Powers, Dice Rolling, and Variable Set-up.
Even during the 19th century alchemists couldn’t secure their labs from the mischievous pets. Animals require a lot of attention, and it is well-known that when bribed with some shiny objects, they would calm down. However, familiars are not just charming common pets - when tamed, they can aid you in your work, lending their unique abilities! This expansion introduces to the game Familiars - tiles gained at the end of the first and second round. Familiars will influence the Transmutations in the section they occupy. At first they show their mischievous side bringing a disadvantage for a player. However, if players decide to spend a few resources the Familiars require, they will gain powerful positive effects. —description from the publisher
Trismegistus: Familiars supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Trismegistus: Familiars is 90–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Trismegistus: Familiars for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Trismegistus: Familiars belongs to these categories: Animals, Dice, and Science Fiction. Its main mechanics are Variable Player Powers, Dice Rolling, and Variable Set-up. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Trismegistus: Familiars are: Daniele Tascini. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Trismegistus: Familiars as an expansion for Trismegistus. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Trismegistus to use it. Check that your edition of Trismegistus is compatible, as some expansions were revised between editions.