
- BGG rank
- BGG #4,070
- BGG rating
- 7.3
The Battle of Versailles
- 2 players
- 30–45 min
- Complexity 2.7/5
- 2024

2019
Rules assistance for Troia
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Troia is a board game released in 2019 for 2 players, 30–40 minutes per game, and ages 10 and up. It was designed by Eloi Pujadas and its main mechanics are Area Movement.
As Homer narrated in the Iliad, different Greek states had sieged the city of Troy for years as a punishment for the abduction of Helen of Sparta by Paris of Troy. Citizens of both sides made offerings to the deities to gain their favour in order to help, or to hinder, heroes on the battlefield. Players alternates turns offering to a chosen deity. That is, they must discard 1 or more cards from their hand until the offering is equal or greater than the number next to that deity (oriented to the active player) on the Olympus. At least one of the offerings must match with the chosen deity. After the offering, the player gains that deity’s favour. And so that player moves the deity to their closest location on the Olympus, moving the other deities one position if necessary. A deity grants their special ability immediately. Each hero is related to one deity. This connection is symbolised with an offering, which is different depending on the Greek or the Trojan side. The small offering represents the offering the opponent has on the other side. If, at the end of the turn, a player has 2 or more heroes on the opponent’s Protection area can build the troja horse (greek player) or advance Hector throught greek ships (trojan player) The Greek player wins the game immediately if they finish the Trojan Horse. The Trojan player wins the game immediately if they move the Hector/Paris token through the four sections. —description from the publisher
Troia supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Troia is 30–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Troia for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Troia has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Troia belongs to these categories: Fighting, Mythology, and Civilization. Its main mechanics are Area Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Troia are: Eloi Pujadas. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Troia as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.