
- BGG rank
- BGG #29,133
- BGG rating
- 5.4
Wiochmen Rejser
- 2–4 players
- 15 min
- Complexity 1.3/5
- 2005

2004
Rules assistance for Troja
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Troja is a board game released in 2004 for 2–4 players, 30 minutes per game, and ages 10 and up. It was designed by Marek Mydel, Michał Stachyra, and Maciej Zasowski and its main mechanics are Variable Player Powers, Hand Management, and Take That.
A card game designed by the Polish authors group called Kuznia Gier. It tells about the Trojan War - players control Greek heroes like Agamemnon, Achilles, Ajax and fight with monsters, Trojan heroes and units or against each other - all for the immortal glory. Each player can equip his/her hero with items, like Athena Sword, a shield, etc. as well as muster ally units. Game is played in 30-60 minutes until one of the players gains at least 24 points of Glory and he/she is considered the winner.
Troja supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Troja is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Troja for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Troja has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Troja belongs to these categories: Card Game, Fighting, and Ancient. Its main mechanics are Variable Player Powers, Hand Management, and Take That. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Troja are: Marek Mydel, Michał Stachyra, and Maciej Zasowski. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Troja as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.