Troke
BGG rank
BGG #21,268
BGG rating
6.1

Troke

1956

Rules assistance for Troke

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30 min
  • 10+
  • Complexity 2.1/5

For 2 players

Rules assistant for Troke

What would you like to know?

Answers come from the official rulebook, with the page to check.

Troke is a board game released in 1956 for 2–4 players, 30 minutes per game, and ages 10 and up. It was designed by James Brunot and Arpad Rosti and its main mechanics are Point to Point Movement.

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About the game

The sub-title for Troke is "Castle Checkers". Abstract strategy game where players move three different kinds of pieces (tower, wall, and moat) across a board diagonally forward, straight ahead or sideways, but never backwards. In some versions of the game, points are scored for capturing opponent's pieces and by forming complete "castles" (a tower, wall, and moat) on the player's goal line. Otherwise it is a race to see who can get all their pieces to goal line. A feature of the game is that if you merge with one or two different pieces you take one or two extra moves. You are allowed to merge (capture) with opponent’s pieces and thus move them away from their goal and towards your own. Making moves becomes complicated as the game progresses because capturing pieces requires that additional moves be made. If these extra moves can not be made, then the original capture move can not be made.

Publishers

  • Selchow & Righter
  • Production & Marketing Company
  • Schowanek
  • Invicta Games
  • Vic-Toy
  • Egel-Spelen

Questions and answers

Troke supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.