
- BGG rank
- BGG #22,118
- BGG rating
- 8.1
Stab A Panda
- 3–8 players
- 15–45 min
- Complexity 1.5/5
- 2013

1989
Rules assistance for True Colors
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
True Colors is a board game released in 1989 for 3–6 players, 30 minutes per game, and ages 18 and up. It was designed by Jean Tarrade and its main mechanics are Voting and Betting and Bluffing.
Players attempt to best anticipate how others perceive them. Each round consists of several private votes on who best fits a particular question. Once the votes have been entered, players guess at the number of votes they received for that particular question. The better your estimate, the more points you make. The winner is the player who best understands how others see them.
True Colors supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for True Colors is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists True Colors for ages 18 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
True Colors has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
True Colors belongs to these categories: Humor, Party Game, and Deduction. Its main mechanics are Voting and Betting and Bluffing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of True Colors are: Jean Tarrade. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists True Colors as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.