Tunisie 1943
BGG rank
BGG #17,589
BGG rating
7.0

Tunisie 1943

1995

Rules assistance for Tunisie 1943

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 180–300 min
  • 12+
  • Complexity 2.4/5

For 2 players

Rules assistant for Tunisie 1943

What would you like to know?

Answers come from the official rulebook, with the page to check.

Tunisie 1943 is a board game released in 1995 for 2 players, 180–300 minutes per game, and ages 12 and up. It was designed by Théophile Monnier and Nicolas Pilartz and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.

Similar games

About the game

Tunisie 1943, included in Vae Victis n. 1, is an Operational level simulation of the Tunis campaign from January to May 1943 at a divisional scale. It offers two distinct scenarios, representing the two main phases of the campaign. The first scenario covers the Axis offensive whose aim was to repulse the Allies back to the Algerian border, in January 1943. The second scenario begins at the end of March, and covers the great Allied offensive that will culminate in the conquest of Tunis and the victory in Africa. As usual, all the counters are unmounted.

Questions and answers

Tunisie 1943 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.