Twilight Imperium: Armada – Stellar Matter
BGG rating
6.5

Expansion for Twilight Imperium: Armada

Twilight Imperium: Armada – Stellar Matter

2001

Rules assistance for Twilight Imperium: Armada – Stellar Matter

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 12+
  • Complexity 2.3/5

Rules assistant for Twilight Imperium: Armada – Stellar Matter

What would you like to know?

Answers come from the official rulebook, with the page to check.

Twilight Imperium: Armada – Stellar Matter is an expansion for Twilight Imperium: Armada released in 2001 for 2–6 players and ages 12 and up. It was designed by Christian T. Petersen and Darrell Hardy and its main mechanics are Tile Placement and Simulation.

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About the game

Twilight Imperium: Armada is an ever growing game set in a universe in conflict. This is a new expansion to flesh out and expand the game. It requires the basic Armada game in order to be played. It contains: Complete new rules for using terrain 4 new scenarios 6 Control Panels 6 civilian ship disks 6 cargo transport ship disks 3 super battle station disks 150 other terrain disks, including: Suns Moons Planets Asteroids Mines Planetary defense systems Gravity rifts Wormholes Expands: Twilight Imperium: Armada

Questions and answers

Twilight Imperium: Armada – Stellar Matter supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.