
- BGG rank
- BGG #9,307
- BGG rating
- 7.9
WARIGIN
- 2–3 players
- 15–60 min
- Complexity 2.3/5
- 2018

Rules assistance for Twilight of the Gods: Season of Prophecy
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Twilight of the Gods: Season of Prophecy is an expansion for Twilight of the Gods: Age of Revelation released in 2018 for 2–4 players, 30–90 minutes per game, and ages 13 and up. It was designed by Chris Kluwe, Greg Kluwe, Justin Nouget, and Chris Morgan and its main mechanics are Variable Player Powers, Hand Management, and Trading.
In Season of Prophecy, the forces of Sanctuary emerge from behind their walls to take the fight to their enemies. Led by the Norse goddess Freya, these new cards accelerate Sanctuary's early game options and allow for a more proactive and aggressive play style. Not everything is good news for the defenders, however, as the other three factions are mustering potent new additions to their arsenals as well. Season of Prophecy contains 50 cards, which are made up of 16 brand new cards (each having multiple copies), and 4 cards previously seen in the core set. -Description of the publisher
Twilight of the Gods: Season of Prophecy supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Twilight of the Gods: Season of Prophecy is 30–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Twilight of the Gods: Season of Prophecy for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Twilight of the Gods: Season of Prophecy has a complexity rating of 4.0 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Twilight of the Gods: Season of Prophecy belongs to these categories: Card Game, Expansion for Base-game, and Mythology. Its main mechanics are Variable Player Powers, Hand Management, and Trading. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Twilight of the Gods: Season of Prophecy are: Chris Kluwe, Greg Kluwe, Justin Nouget, and Chris Morgan. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Twilight of the Gods: Season of Prophecy as an expansion for Twilight of the Gods: Age of Revelation. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Twilight of the Gods: Age of Revelation to use it. Check that your edition of Twilight of the Gods: Age of Revelation is compatible, as some expansions were revised between editions.