Twist of Fate
BGG rank
BGG #30,707
BGG rating
4.9

Twist of Fate

2016

Rules assistance for Twist of Fate

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 20–45 min
  • 10+
  • Complexity 1.0/5

Rules assistant for Twist of Fate

What would you like to know?

Answers come from the official rulebook, with the page to check.

Twist of Fate is a board game released in 2016 for 2–4 players, 20–45 minutes per game, and ages 10 and up. It was designed by Keith Rentz and its main mechanics are Hand Management and Take That.

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About the game

OVERVIEW: Based on Charles Dickens’ novel, Oliver Twist, it is London during the beginnings of the Industrial Revolution in the 19th Century; a harsh place to live if you are poor. Escaping the degradation of the industrial city and finding sanctuary from the ever-present crime and vice is something only money or luck can provide. OBJECTIVE: You are attempting to find sanctuary for Oliver Twist. Through deftness of play, the gaining of Luck and Shillings, the player that manages Oliver Twist’s fate most efficiently and finds him Sanctuary by acquiring eight Sanctuary Points wins the game. HOOK: A quick, "take-that" microgame based on a historical and beloved novel! Each player starts with a hand of the 6 player cards: The Artful Dodger Bill Sikes Charley Bates Fagin Mr. Brownlow Nancy These cards are double-sided and have Gives and Takes. What ever card that you give another player, that player either loses or gains Luck or Shillings. On the opposite side of the cards the player who plays the card loses/gains, as well. To do this, the players twist fate by twisting their Luck and Shilling cards! If a player reaches 4 of Luck or Shillings, they advance their Sanctuary Tokens to the next level. The first player to advance to Sanctuary at Mr. Brownlow's house at eight is the winner!

Designers

Publishers

  • Mayday Games
  • funbot

Questions and answers

Twist of Fate supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.