
- BGG rank
- BGG #2
- BGG rating
- 8.5
Ark Nova
- 1–4 players
- 90–150 min
- Complexity 3.8/5
- 2021

Rules assistance for Tybor the Builder: At the King's Behest
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Tybor the Builder: At the King's Behest is an expansion for Tybor the Builder released in 2018 for 2–4 players, 30 minutes per game, and ages 8 and up. It was designed by Dennis Rappel and its main mechanics are Open Drafting.
Tybor the Builder: At the King's Behest consists of twenty-four new cards (four of them are rule / deck cards) comprising three modules that can be added to the Tybor the Builder base game, individually or in any combination. The three modules are: 1) Royal Decrees This module offers ten cards which show a royal decree. These decrees can be fulfilled in a similar manner as the Public Objectives from the base game. The difference is that the decrees are fulfilled in game and can only be fulfilled by one player. 2) The Councilmen This module adds a new kind of character who is offering a new symbol and bonus accordingly. If a Councilman becomes a citizen of your tableau, each Legal Text symbol is worth 1 point for every set of discounts of all four colors. 3) The Mystery This module adds four new buildings to the game. These buildings not only offer the usual victory points, but also serve as one symbol of your choice for game end scoring.
Tybor the Builder: At the King's Behest supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Tybor the Builder: At the King's Behest is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tybor the Builder: At the King's Behest for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tybor the Builder: At the King's Behest has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Tybor the Builder: At the King's Behest belongs to these categories: Card Game and Expansion for Base-game. Its main mechanics are Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Tybor the Builder: At the King's Behest are: Dennis Rappel. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Tybor the Builder: At the King's Behest as an expansion for Tybor the Builder. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Tybor the Builder to use it. Check that your edition of Tybor the Builder is compatible, as some expansions were revised between editions.