
- BGG rank
- BGG #3,761
- BGG rating
- 6.9
Advanced Heroquest
- 1–5 players
- 120 min
- Complexity 2.9/5
- 1989

1992
Rules assistance for Tyranid Attack
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Tyranid Attack is a board game released in 1992 for 2 players, 45 minutes per game, and ages 12 and up. It was designed by Jervis Johnson and its main mechanics are Modular Board.
Attack the Genestealers and their more frightening cousins, the Tyranids, in their huge living ships. Your job is to take a squad of Space Marines into the bowels of the ship and try to destroy its vital organs. The ship is not defenseless as you could find a Genestealer or Tyranid opposing you. This time, unlike in the game Space Hulk, lighter armored but faster Space Marines are going in, in addition to heavily armoured Terminators, and the opponents now have weapons.
Tyranid Attack supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Tyranid Attack is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tyranid Attack for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tyranid Attack has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Tyranid Attack belongs to these categories: Fighting, Horror, and Exploration. Its main mechanics are Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Tyranid Attack are: Jervis Johnson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Tyranid Attack as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.