
- BGG rank
- BGG #3,989
- BGG rating
- 7.5
Space Hulk (Second Edition)
- 2 players
- 90 min
- Complexity 2.7/5
- 1996

2007
Rules assistance for Warhammer 40,000: Apocalypse
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Warhammer 40,000: Apocalypse is a board game released in 2007 for 2–6 players and 180 minutes per game. It was designed by Jervis Johnson and its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board.
From the publisher: Apocalypse allows you to take your battles to a whole new level. No longer will you lead a single detachment of troops into battle. Now you can have hundreds of men and squadron after squadron of vehicles under your command. The greatest heroes of the age battle at the side of your warriors against the hated foe. Huge war machines tower over the battlefield, their super-heavy weapons blowing apart even the most heavily armored tanks and cutting bloody swathes through the enemy ranks. Aircraft scream through the smoke-palled skies, making devastating bombing runs or landing to unleash a horde of bloodthirsty fighters. Orbiting spacecraft fire punishing barrages that pound the enemy into the ground. The 2007 edition required the use of the Warhammer 40,000 rule book.
Warhammer 40,000: Apocalypse supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Warhammer 40,000: Apocalypse is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Warhammer 40,000: Apocalypse has a complexity rating of 3.9 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Warhammer 40,000: Apocalypse belongs to these categories: Miniatures, Science Fiction, and Collectible Components. Its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Warhammer 40,000: Apocalypse are: Jervis Johnson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Warhammer 40,000: Apocalypse as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.