
- BGG rating
- 8.5
Expansion for UltraQuest: Gold, Ruhm! und Ehre!
UltraQuest: Gold, Ruhm! und Ehre! – Curse Card Deck / Fluchkarten
2018
Rules assistance for UltraQuest: Gold, Ruhm! und Ehre! – Curse Card Deck / Fluchkarten
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–5 players
- 60–600 min
- 12+

Rules assistant for UltraQuest: Gold, Ruhm! und Ehre! – Curse Card Deck / Fluchkarten
What would you like to know?
Answers come from the official rulebook, with the page to check.
UltraQuest: Gold, Ruhm! und Ehre! – Curse Card Deck / Fluchkarten is an expansion for UltraQuest: Gold, Ruhm! und Ehre! released in 2018 for 2–5 players, 60–600 minutes per game, and ages 12 and up. It was designed by Markus D. Still and its main mechanics are Dice Rolling, Paper-and-Pencil, and Storytelling.
About the game
This 28 card expansion replaces the generic -1 in combat curse markers of the basic game with 27 curse cards containing more specific effects and 1 blank for your own curse. Diese Erweiterung ersetzt die -1 Kampfstärke Plättchen des Basisspiels mit 27 Fluchkarten, die besondere Effekte haben, plus 1 Blanko-Karte. (user summary)
Categories
Designers
Publishers
- Flying Games
Questions and answers
UltraQuest: Gold, Ruhm! und Ehre! – Curse Card Deck / Fluchkarten supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for UltraQuest: Gold, Ruhm! und Ehre! – Curse Card Deck / Fluchkarten is 60–600 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists UltraQuest: Gold, Ruhm! und Ehre! – Curse Card Deck / Fluchkarten for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
UltraQuest: Gold, Ruhm! und Ehre! – Curse Card Deck / Fluchkarten belongs to these categories: Fantasy, Adventure, and Expansion for Base-game. Its main mechanics are Dice Rolling, Paper-and-Pencil, and Storytelling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of UltraQuest: Gold, Ruhm! und Ehre! – Curse Card Deck / Fluchkarten are: Markus D. Still. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists UltraQuest: Gold, Ruhm! und Ehre! – Curse Card Deck / Fluchkarten as an expansion for UltraQuest: Gold, Ruhm! und Ehre!. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need UltraQuest: Gold, Ruhm! und Ehre! to use it. Check that your edition of UltraQuest: Gold, Ruhm! und Ehre! is compatible, as some expansions were revised between editions.