Uncle Chestnut's Table Gype
BGG rank
BGG #16,900
BGG rating
6.0

Uncle Chestnut's Table Gype

2010

Rules assistance for Uncle Chestnut's Table Gype

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30 min
  • 8+
  • Complexity 2.0/5

For 2 players

Rules assistant for Uncle Chestnut's Table Gype

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Answers come from the official rulebook, with the page to check.

Uncle Chestnut's Table Gype is a board game released in 2010 for 2–4 players, 30 minutes per game, and ages 8 and up. It was designed by Paul E. Nowak and Christopher Nowak and its main mechanics are Dice Rolling and Point to Point Movement.

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About the game

In his Autobiography, G.K. Chesterton mentions "the well-known and widespread national game of Gype" which he and H.G. Wells invented. Specifically, Chesterton mentions "I myself cut out and coloured pieces of cardboard of mysterious and significant shapes, the instruments of Table Gype; a game for the little ones." Almost 100 years later, Eternal Revolution has published Table Gype as an abstract strategy game with a random element. Players try to move their pieces from their home row to the row directly opposite. They may jump their own pieces or those of their opponents, but every jump randomizes the playing pieces that were jumped over. Uncle Chestnut's Table Gype is played with a cloth gameboard and 32 playing pieces in 4 colors. Each piece, a six-sided die, can represent any of 6 "mysterious and significant shapes" that move differently.

Questions and answers

Uncle Chestnut's Table Gype supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.