
- BGG rank
- BGG #1,390
- BGG rating
- 8.2
Unmatched: Redemption Row
- 2–3 players
- 20–40 min
- Complexity 2.1/5
- 2022

Rules assistance for Unmatched: Deadpool
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Unmatched: Deadpool is an expansion for Unmatched Adventures: Tales to Amaze released in 2021 for 2–4 players, 20–40 minutes per game, and ages 14 and up. It was designed by Rob Daviau, Justin D. Jacobson, Noah Cohen, Brian Neff, Brad Andres, and Tim Wiesch and its main mechanics are Variable Player Powers, Hand Management, and Take That.
In battle, there are no equals. Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you've mastered one set, new heroes arrive to provide all-new match-ups. Deadpool is a single-hero expansion to be used with any existing Unmatched full set. It includes a hero miniature, a health dial, and 31 cards.
Unmatched: Deadpool supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Unmatched: Deadpool is 20–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Unmatched: Deadpool for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Unmatched: Deadpool has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Unmatched: Deadpool belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Variable Player Powers, Hand Management, and Take That. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Unmatched: Deadpool are: Rob Daviau, Justin D. Jacobson, Noah Cohen, Brian Neff, Brad Andres, and Tim Wiesch. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Unmatched: Deadpool as an expansion for Unmatched Adventures: Tales to Amaze. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Unmatched Adventures: Tales to Amaze to use it. Check that your edition of Unmatched Adventures: Tales to Amaze is compatible, as some expansions were revised between editions.