UnNatural Selection
BGG rank
BGG #29,383
BGG rating
5.2

UnNatural Selection

2013

Rules assistance for UnNatural Selection

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–10 players
  • 30 min
  • 8+
  • Complexity 1.0/5

Rules assistant for UnNatural Selection

What would you like to know?

Answers come from the official rulebook, with the page to check.

UnNatural Selection is a board game released in 2013 for 3–10 players, 30 minutes per game, and ages 8 and up. It was designed by Ken Gruhl and Quentin Weir and its main mechanics are Take That.

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About the game

UnNatural Selection is an amusing tongue-in-cheek battle game in which you play creature cards (ranging from microscopic, animal, historical and mythical) to fight in an arena. Each player is dealt three cards, each card is both creature and modifier. each player except the judge plays one card face down as their creature. Once all the creatures are set out, players take turns placing the remaining cards in their hands face down to alter the abilities of your opponents in funny ways. Then the players are encouraged to try and sway the player judge (of the round) in their favor, the judge has the final decision of which creature wins the round. The player whose creatures win a number of rounds based on how many players are in the game wins. A hilarious fun Family/Party card game.

Mechanics

Publishers

  • R&R Games

Questions and answers

UnNatural Selection supports 3–10 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.