
- BGG rank
- BGG #4,584
- BGG rating
- 7.3
Vampire: The Masquerade – Chapters
- 1–4 players
- 30–60 min
- Complexity 2.9/5
- 2023

2019
Rules assistance for Until Daylight
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Until Daylight is a board game released in 2019 for 3–6 players, 60 minutes per game, and ages 14 and up. It was designed by Thomas Filippi and Gary Paitre and its main mechanics are Hand Management, Dice Rolling, and Cooperative Game.
Until Daylight is a co-operative survival card game. Your goal: Survive ten waves of enemies and save at least one survivor. During the game, you can find and exchange objects, weapons, and ammunition with other characters and build traps or barricades to protect yourself and ensure your survival as a group. Your reflexes, your sense of strategy, and your ability to survive will be tested. Every character you may embody is unique and has its advantage and drawback that will enhance the game with strong and intense moments. "Search, fight, survive" will quickly become your motto. Your first games should be difficult, and you will probably die. Don't worry — it's normal because surviving the apocalypse is anything but easy. Every attempt will teach you a little more about the game mechanisms and strategic priorities. Until Daylight is a game in which every action counts and where time will be very cruel. In some phases you will have only a few seconds to react before the horde falls on you. You win the game if the following three conditions are met: All characters survived the ten rounds of the game. All enemies revealed in the game were eliminated. The group saved at least one survivor. Until Daylight is a co-operative game, but of course players might disagree on which strategy to adopt. In these circumstances, the group leader decides which action will be carried out for the party. The player with the most experience points is the group leader. —description from publisher
Until Daylight supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Until Daylight is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Until Daylight for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Until Daylight has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Until Daylight belongs to these categories: Card Game, Fighting, and Zombies. Its main mechanics are Hand Management, Dice Rolling, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Until Daylight are: Thomas Filippi and Gary Paitre. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Until Daylight as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.