Unusual Suspects
BGG rank
BGG #30,161
BGG rating
4.7

Unusual Suspects

2009

Rules assistance for Unusual Suspects

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 10 min
  • 8+
  • Complexity 1.0/5

Rules assistant for Unusual Suspects

What would you like to know?

Answers come from the official rulebook, with the page to check.

Unusual Suspects is a board game released in 2009 for 2–4 players, 10 minutes per game, and ages 8 and up. It was designed by Roland L. Tesh, Garrett J. Donner, and Michael S. Steer and its main mechanics are Hand Management and Dice Rolling.

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About the game

FRAME THE FELON, CLOSE THE CASE! When everyone's a suspect AND a detective, things can get a little strange! Earn your detective stripes by being the first to match the fingerprint dice left at the scene of the crime with the "criminal file" cards in your hand. Use the Dice Slide to "tamper with the evidence" and protect you secret identity! The ultimate game of "who dunit". Players receive one "Fingerprint" card which establishes their secret identity and six playing cards. The crime scene is established by rolling the six fingerprint dice down the dice slide. Players try to "solve the case" by matching their 6 cards to the 6 fingerprint dice. First player to solve the crime is the winner. Includes dice slide, cards, finger print dice and instructions.

Questions and answers

Unusual Suspects supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.