
- BGG rank
- BGG #11,435
- BGG rating
- 7.3
Urban Operations
- 1–6 players
- 90–300 min
- Complexity 3.6/5
- 2017

2025
Rules assistance for Urban Operations: Second Edition
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Urban Operations: Second Edition is a board game released in 2025 for 1–6 players, 90–300 minutes per game, and ages 14 and up. It was designed by Sébastien de Peyret and its main mechanics are Dice Rolling, Secret Unit Deployment, and Modular Board.
Urban Operations: Second Edition is a game that simulates modern tactical combat in a range of historical and hypothetical urban settings. It uses unique mechanics for chain of command, logistical support, collateral damage and close-quarters combat resolution. Blocks for units and concealed (face-down) elements of the board capture the fog of war. The game was initially developed as a training tool for France's National Centre of Excellence for Urban Warfare Training. It will appeal to anyone interested in learning and applying modern urban combat fighting techniques, and re-creating the action from the 16 scenarios in the game, including: Mogadishu (1993) - six scenarios of Western units battling Somali militia Fulda (1985) - six scenarios of a hypothetical WW3 battle between Soviet and NATO forces Other single scenario settings including USMC in Fallujah (2004), the British in Basra (2003), and the Russians in Grozny (1999). The Second Edition has the following changes: New player aids Clarification of key rules and all errata incorporated into a new rulebook Updates to boards and maps to improve 3D effects and ease of line of sight assessments New advanced rules for Combined Combat actions Various other minor improvements to playability New scenarios for easier initiation involving only one section on each side.
Urban Operations: Second Edition supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Urban Operations: Second Edition is 90–300 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Urban Operations: Second Edition for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Urban Operations: Second Edition belongs to these categories: Wargame, Bluffing, and Modern Warfare. Its main mechanics are Dice Rolling, Secret Unit Deployment, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Urban Operations: Second Edition are: Sébastien de Peyret. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Urban Operations: Second Edition as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.