
- BGG rank
- BGG #23,524
- BGG rating
- 6.0
Antematter
- 3–6 players
- 45–120 min
- Complexity 2.5/5
- 2022

2016
Rules assistance for Űrcsempészek
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Űrcsempészek is a board game released in 2016 for 2–6 players, 10–15 minutes per game, and ages 7 and up. It was designed by Máté Lencse and its main mechanics are Trading, Betting and Bluffing, and Pick-up and Deliver.
In this Hungarian, but language independent, game you are a space smuggler. You have to use your energy to travel solar systems, and trade with other ship. If you want to be the best, you have to be clever, and make your action fast. Try to sell all of your cargo, and win the game. In the game you get two dice. You don't have to throw, just put to a selected solar system, with a selected number of the dice. That's the betting, and you get the solar system(s). You have to do it in same time with the other players, and if you are ready, take a selected energy coin. You have to be fast, because everyone do it in same time, and if the last energy coin has been taken, the turn is finished. For the energy, you will get cargo (in four colour), and in the selected solar system(s), there are coloured ships, they will buy your cargos with the same colour. You will repeat this double turns a couple of times, and at the and of the game, you have to collect as many solar system as you can, and sell as many cargo as you can. You will get positive points for the solar systems and negative for the remained cargo. —user summary
Űrcsempészek supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Űrcsempészek is 10–15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Űrcsempészek for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Űrcsempészek has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Űrcsempészek belongs to these categories: Travel, Racing, and Space Exploration. Its main mechanics are Trading, Betting and Bluffing, and Pick-up and Deliver. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Űrcsempészek are: Máté Lencse. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Űrcsempészek as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.