
- BGG rank
- BGG #3,099
- BGG rating
- 7.0
Planetarium
- 1–4 players
- 45 min
- Complexity 2.1/5
- 2017

Rules assistance for Urknall: Pulsar
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Urknall: Pulsar is an expansion for Urknall: The Big Bang released in 2012 for 2–4 players, 15 minutes per game, and ages 8 and up. It was designed by Axel Hennig and its main mechanics are Set Collection, Point to Point Movement, and Acting.
The "Pulsar" expansion to the game Urknall consists of a detachable DIN A6 sheet included in a Mücke Spiele flyer. The sheet displays an image representing a pulsar on one side and the expansion rules on the other. At the beginning of the game, one of the four 3er-celestial bodies is placed on the pulsar. With four players, an additional free 1er-celestial body is placed on the pulsar so that the celestial body there becomes a 4er-CB. In a pulsar, the ownership of the elements can change before the active player throws the die. This uncertainty is rewarded because at the end of the game the asset markers placed in the pulsar get twice as many points. The active player, before throwing the die, sees whether there are unoccupied elements on the pulsar and, if so, the 3er-celestial body in the pulsar is rearranged as follows: a-b-c becomes b-c-a, but the asset markers remains were they laid, so the ownership structure on the celestial body changes (with four players, the 4er-CB changes from a-b-c-d to b-c-d-a).
Urknall: Pulsar supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Urknall: Pulsar is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Urknall: Pulsar for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Urknall: Pulsar belongs to these categories: Travel, Science Fiction, and Space Exploration. Its main mechanics are Set Collection, Point to Point Movement, and Acting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Urknall: Pulsar are: Axel Hennig. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Urknall: Pulsar as an expansion for Urknall: The Big Bang. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Urknall: The Big Bang to use it. Check that your edition of Urknall: The Big Bang is compatible, as some expansions were revised between editions.