Vampire: The Masquerade – Heritage: The Gentleman's Story
BGG rating
6.7

Expansion for Vampire: The Masquerade – Heritage

Vampire: The Masquerade – Heritage: The Gentleman's Story

2020

Rules assistance for Vampire: The Masquerade – Heritage: The Gentleman's Story

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 45–90 min
  • 14+

Rules assistant for Vampire: The Masquerade – Heritage: The Gentleman's Story

What would you like to know?

Answers come from the official rulebook, with the page to check.

Vampire: The Masquerade – Heritage: The Gentleman's Story is an expansion for Vampire: The Masquerade – Heritage released in 2020 for 2–4 players, 45–90 minutes per game, and ages 14 and up. It was designed by Babis Giannios and its main mechanics are Once-Per-Game Abilities and Legacy Game.

Similar games

About the game

Designed by a true connoisseur of Vampire: The Masquerade, this mostly mission-based add-on follows the story of one Roger de Camden from the early 1300s to the mid-twentieth century. The Gentleman's Story This expansion adds a suite of infamous kindred to your copy of Vampire: The Masquerade - Heritage. Roger de Camden, otherwise known as "The Gentleman", provides letters of introduction to mysterious figures shaping the World of Darkness. Call upon their favor to alter your chronicle, twisting bloodlines and banishing troublesome characters to the shadows... or bringing them back. This expansion features 28 cards to be added to the chronicle deck after the first chapter and revealed through play. Use the card ID (bottom right corner) to place them in the right order. The Gentleman's Story expansion introduces 2 new card types to the game. Includes: 1 - Rule Card 4 - Strays 24 - Letters of Introduction THE STRAYS These 4 new and exclusive characters are implemented the same way as chronicle characters. The Victor of that chapter sleeves the new character with either side visible, and retains or adds them to the character deck. Strays include: Mahtiel, Abdalkutba, Pentweret, & Roger De Camden. LETTERS OF INTRODUCTION These 24 cards each conclude a specific mission chain. The player who has claimed the most corresponding missions receives the letter of introduction, which may be discard during any aftermath phase for the indicated effect. In the case of ties, no player receives the letter of introduction. Retain - Instead of selecting a retainer from your bloodline, select any vampire of the indicated clan (including from an opponent's bloodline or the character deck). Banish - Select any vampire of the indicated clan, and place them into this expansion box. They may not be used for the rest of the chronicle. Readmit - Return any previously banished vampire into play, moving them from this expansion box to the character deck.

Publishers

  • Conclave Editora
  • Nice Game Publishing

Questions and answers

Vampire: The Masquerade – Heritage: The Gentleman's Story supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.