
- BGG rank
- BGG #1,123
- BGG rating
- 7.1
DC Deck-Building Game
- 2–5 players
- 45 min
- Complexity 2.0/5
- 2012

Expansion for Vampire: The Masquerade – Rivals Expandable Card Game
2021
Rules assistance for Vampire: The Masquerade – Rivals: Blood & Alchemy
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Vampire: The Masquerade – Rivals: Blood & Alchemy is an expansion for Vampire: The Masquerade – Rivals Expandable Card Game released in 2021 for 2–4 players, 30–70 minutes per game, and ages 14 and up. It was designed by Matt Hyra and its main mechanics are Deck Construction.
Trouble is Brewing. Blood & Alchemy is an expansion for Vampire: The Masquerade - Rivals Expandable Card Game that adds two new clans: Tremere & Thin-bloods. The Tremere are masters of Blood Sorcery who draw incredible power from their Blood, while the Thin-bloods must mix a plethora of chemicals with their Blood to extract power from it. You may play these two clans head-to-head or simply integrate them with your Core Set to give you more options for mixing clans and creating new decks! Features: Adds two new clans: Tremere & Thin-bloods. Play these two clans head-to-head or integrate them with your Core Set. Includes a 30 card Crypt Pack to customize your decks! Designed for 2-4 players, ages 14+ to play in 30-70 min per game. —description from the publisher
Vampire: The Masquerade – Rivals: Blood & Alchemy supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Vampire: The Masquerade – Rivals: Blood & Alchemy is 30–70 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Vampire: The Masquerade – Rivals: Blood & Alchemy for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Vampire: The Masquerade – Rivals: Blood & Alchemy belongs to these categories: Card Game, Horror, and Expansion for Base-game. Its main mechanics are Deck Construction. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Vampire: The Masquerade – Rivals: Blood & Alchemy are: Matt Hyra. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Vampire: The Masquerade – Rivals: Blood & Alchemy as an expansion for Vampire: The Masquerade – Rivals Expandable Card Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Vampire: The Masquerade – Rivals Expandable Card Game to use it. Check that your edition of Vampire: The Masquerade – Rivals Expandable Card Game is compatible, as some expansions were revised between editions.