Vejen
BGG rank
BGG #12,382
BGG rating
6.5

Vejen

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Rules assistance for Vejen

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 60–120 min
  • 12+
  • Complexity 3.4/5

Rules assistant for Vejen

What would you like to know?

Answers come from the official rulebook, with the page to check.

Vejen is a board game released in 2019 for 2–4 players, 60–120 minutes per game, and ages 12 and up. It was designed by Kai Starck and Thomas Nielsen and its main mechanics are Trading, Network and Route Building, and Pick-up and Deliver.

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About the game

In Vejen, players slip into the role of traders in the late Middle Ages. On many small paths which connect villages in Denmark and Germany, players must set up trading houses, upgrade their ox cart, buy goods, travel long distances, and resell goods. The game has both a Danish and a German currency, which can change at any time. A game lasts twelve rounds, with each round being divided into four phases: Event phase Income phase Action phase Round-end phase Evaluation phase (only after round 12) At the beginning of an event phase, a new event tile is revealed. An event consists of two parts, one part changing the bid price and the other having events that change the interaction between the players, restrict movement on the game board, or similar. During the income phase, each player receives resources from the trading houses they've built. The main phase is the action phase, during which players can buy resources, build buildings, travel over the Haerveje, and sell resources in other places. You always have to keep an eye on the price in order to sell as profitably as possible. They can accept assignments to get more profit. Only those who expand their trading network and develop their oxcart will be able to win in the end.

Editions

  • VejenenSpielefaible2019

Questions and answers

Vejen supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.