
- BGG rank
- BGG #5,738
- BGG rating
- 6.1
Pirates of the Spanish Main
- 2–10 players
- 30 min
- Complexity 1.8/5
- 2004

2013
Rules assistance for Veritas
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Veritas is a board game released in 2013 for 3–6 players, 60 minutes per game, and ages 12 and up. It was designed by James Ernest and Mike Selinker and its main mechanics are Area Majority / Influence and Pick-up and Deliver.
Game description from the publisher: Veritas is a Euro-style board game about the preservation of truth in Dark Ages France. Each player represents some "truth" that's trying to be preserved for posterity by diligent book-copying monks. Players place and copy book tokens in monasteries, then pick up stacks of books and spread them around France. Each turn, a monastery will burn down, and the books in it may be destroyed. After the monasteries have burned down, players can move through them, so travel on the board gets faster as the game progresses. When scoring chips are drawn, each player whose ideology dominates a region scores points. The first player to score 100 points wins, becoming the dominant truth as the Dark Ages end.
Veritas supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Veritas is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Veritas for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Veritas has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Veritas belongs to these categories: Print & Play and Medieval. Its main mechanics are Area Majority / Influence and Pick-up and Deliver. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Veritas are: James Ernest and Mike Selinker. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Veritas as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.