
- BGG rank
- BGG #6,159
- BGG rating
- 6.9
Dogs
- 2–4 players
- 60 min
- Complexity 2.4/5
- 2013

2013
Rules assistance for Viagem no Tempo
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

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Answers come from the official rulebook, with the page to check.
Viagem no Tempo is a board game released in 2013 for 3–5 players, 60 minutes per game, and ages 12 and up. It was designed by Marcos Macri and its main mechanics are Set Collection, Point to Point Movement, and Action Queue.
Time Travel (Viagem no Tempo) is a tactical game where each player controls a team of scientists travelling through time. The goal is to travel throughout different time periods of Human History in order to collect "scientific evidence" in such time periods. In their respective turns, the players choose a "device" to travel with - the SHIP, the CLOCK or the TIME MACHINE - and move along the board. Each of these 3 options allows for a diferente kind of movement. Whenever the player is the last person to exit a certain time period, he collects "scientific evidences", which are Worth victory points. Upon travelling, the player may also meet one of the 25 Historical Figures presente in the game, such as Albert Einstein or Cleópatra, who will offer advantages or dangers to the player. There is a lot of interaction in the game and, by using certain special action cards, it is possible to undermine your opponents and send their scientists through the Tunnel of Time. A mechanism simulating countdown determines the moment when the tunnel will close, and the players must free their trapped scientists before then so that their scientists are not sent to the Galaxy's Black Hole for all eternity! Time Travel, an electrifying adventure full of dangers, twists and emotion, is the second independent release by renowned Brazilian Game Designer, Marcos Macri. Viagem no Tempo é um jogo tático, onde cada jogador controla uma equipe de cientistas e tem como objetivo viajar através dos diversos períodos da História da Humanidade para recolher "Provas Cintíficas" das épocas visitadas. Em seu turno, o jogador escolhe uma "ferramenta" para viajar: a NAVE, o RELÓGIO, ou a MÁQUINA DO TEMPO, e move-se pelo tabuleiro. Cada uma dessas três opções permite um tipo diferente de movimento. Sempre que o jogador é o último a sair de uma determinada época, ele recolhe uma "prova científica" correspondente que vale pontos. Após viajar, o jogador ainda pode encontrar Figuras Históricas do jogo, como Albert Einstein ou Cleópatra, por exemplo, que irão oferecer vantagens ou perigos. Há muita interação no jogo e é possível sabotar seus adversários enviando suas peças de cientistas para o Túnel do Tempo, por meio de cartas de ações especiais. Um mecanismo que simula uma contagem regressiva determina o fechamento do túnel, e os jogadores devem libertar seus cientistas presos, antes que isso aconteça, para não serem enviados, pela eternidade, ao Buraco Negro da Galáxia! Viagem no Tempo, uma eletrizante aventura, cheia de perigos, reviravoltas e muita emoção, é o segundo lançamento do selo independente do premiado Game Designer brasileiro, Marcos Macri.
Viagem no Tempo supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Viagem no Tempo is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Viagem no Tempo for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Viagem no Tempo has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Viagem no Tempo belongs to these categories: Exploration, Adventure, and Science Fiction. Its main mechanics are Set Collection, Point to Point Movement, and Action Queue. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Viagem no Tempo are: Marcos Macri. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Viagem no Tempo as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.