Victoriana
BGG rank
BGG #10,217
BGG rating
7.3

Victoriana

2019Powered by BGG

Rules assistance for Victoriana

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 45–90 min
  • 14+
  • Complexity 2.8/5

Rules assistant for Victoriana

What would you like to know?

Answers come from the official rulebook, with the page to check.

Victoriana is a board game released in 2019 for 1–4 players, 45–90 minutes per game, and ages 14 and up. It was designed by Brad Lawrence and Benjamin Gailey and its main mechanics are Variable Player Powers, Dice Rolling, and Point to Point Movement.

Expansions

Similar games

About the game

Somewhere in the heart of 19th century London, shadowy forces are hatching a dire conspiracy. Queen Victoria has enlisted the aid of exceptional individuals to investigate the impending plot and save her realm from its calamitous consequences. Victoriana is a cooperative game for 1-4 players. Players move throughout London marshaling and managing resources, investigating leads, and thwarting the agents of an unknown mastermind before time runs out. Players take the role of investigators that have influence within different realms of British society (politics, science, occult, and the underworld). The conspiracy's three elements (mastermind, plot, and locale) are represented by cards and tokens selected in secret before the game begins. Leads relating to the conspiracy are represented by facedown cards tied to notable London locations. Players move their figures throughout the city, revealing lead cards, expending their investigator's influence tokens to acquire those leads, and deciding how to apply them toward the conspiracy's hidden aspects. Time is not on their side. Mismanaging the clock or their influence tokens causes leads to go cold, traumatizing investigators and bringing the conspiracy closer to its dreadful realization. Worse, as the investigators come closer to the truth, the mastermind dispatches agents to stymie their movements, disrupt their efforts (by forcing them to discard influence tokens), and assassinate them (by causing trauma). Identifying the elements of the conspiracy leads the players to a climactic confrontation. If the precise combination of influence is accrued and the investigators assemble at the correct locale, the queen is saved and the British Empire preserved; however, if too many leads go cold, Big Ben strikes midnight, or the investigators are too traumatized, a dire fate awaits.

Questions and answers

Victoriana supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.