Vietnam 1965-1975
BGG rank
BGG #3,704
BGG rating
7.5

Vietnam 1965-1975

1984

Rules assistance for Vietnam 1965-1975

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 360–6000 min
  • 12+
  • Complexity 4.3/5

For 2 players

Rules assistant for Vietnam 1965-1975

What would you like to know?

Answers come from the official rulebook, with the page to check.

Vietnam 1965-1975 is a board game released in 1984 for 2 players, 360–6000 minutes per game, and ages 12 and up. It was designed by Nick Karp and its main mechanics are Dice Rolling, Grid Movement, and Secret Unit Deployment.

Listen to the story

About the game

This simulation game re-creates one of the longest, most complex, and least understood conflicts in US history in all of its military and political aspects. The rules include detailed treatment of movement, terrain, search and destroy operations, special operations, firepower, air mobility, riverines, brigade-level formations, limited intelligence and auxiliary units in each scenario. The scenarios start out small with Operation Starlite, and slowly build in complexity, introducing more rules, until the entire Campaign Scenario which covers the entire war from 1965 to 1975 and introduces South Vietnamese politics, morale and commitment, strategic bombing, reinforcements, and pacification. Unit counters are Battalion and Regiment size.

Questions and answers

Vietnam 1965-1975 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.