
- BGG rank
- BGG #4,368
- BGG rating
- 6.5
Masques
- 2–4 players
- 45 min
- Complexity 2.0/5
- 2010

2016
Rules assistance for Vikings on Board
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Vikings on Board is a board game released in 2016 for 2–4 players, 30–60 minutes per game, and ages 8 and up. It was designed by Charles Chevallier, Catherine Dumas, and Pascal Pelemans and its main mechanics are Betting and Bluffing, Action Queue, and Worker Placement.
Vikings on Board is a family-strategy/worker-placement game in which your objective is to set sail with your clan of Vikings on board the ships best supplied for a successful voyage, while simultaneously placing bets on which clan you think will control each ship as they set sail. Ships are divided into three sections: the front (bow), the middle (body), and the end (stern). During the course of the game, you will place supplies on the ships’ bows, while moving around their body pieces so that your clan has majority control of a ship when it sets sail. Stern pieces are used to show which ships have already set sail. Each turn, the active player will perform one of the remaining available actions. Actions include: taking first pick of actions next round, rearranging ships' pieces (x4), placing bets on ships (x2), adding supplies to a ship (x2), increasing the value of supplies in the market, or setting sail. When a ship sets sail, players will share its supplies in order of how many times their clan's shield appears on the body pieces of that ship. Starting with the player with the most shields, players will claim a supply token of their choice from the bow of the ship and place it facedown on their scoring circle. These supply tokens will score points based on their value in the market at the end of the game. Additionally, if a player placed a bet on the clan that had majority control of the ship, then they take their winning bet and place it facedown on their scoring circle. The game ends after seven ships have set sail. Players calculate their final scores by adding together the value of their supply tokens with the value of their winning bets. The player with the most points wins.
Vikings on Board supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Vikings on Board is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Vikings on Board for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Vikings on Board has a complexity rating of 2.1 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Vikings on Board belongs to these categories: Nautical. Its main mechanics are Betting and Bluffing, Action Queue, and Worker Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Vikings on Board are: Charles Chevallier, Catherine Dumas, and Pascal Pelemans. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Vikings on Board as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.