Villains and Vigilantes Card Game: Extreme Expansion
BGG rating
9.0

Expansion for Villains and Vigilantes Card Game

Villains and Vigilantes Card Game: Extreme Expansion

2017

Rules assistance for Villains and Vigilantes Card Game: Extreme Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30–90 min
  • 12+
  • Complexity 3.0/5

Rules assistant for Villains and Vigilantes Card Game: Extreme Expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

Villains and Vigilantes Card Game: Extreme Expansion is an expansion for Villains and Vigilantes Card Game released in 2017 for 2–4 players, 30–90 minutes per game, and ages 12 and up. It was designed by Ben Swainbank and its main mechanics are Variable Player Powers, Hand Management, and Action Points.

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About the game

Description from the publisher: The Extreme Expansion brings everything together to form the ultimate expansion to the Villains and Vigilantes Card Game. This product brings together all the content from Destroyers and Daredevils, Crusaders and Criminals, and Mentalists, Masterminds and Marvels and gathers it one explosive package. The Destroyers, the Indestructibles, the Crusaders and many more. 18 all-new superheroes, 17 vile supervillains, physical, mental, mutant, technology, influence, energy, elemental, mystical, and signature powers, new allies and adversaries from around the world and beyond, new missions and implausible plot twists - the Extreme Expansion is jam-packed with of it.

Questions and answers

Villains and Vigilantes Card Game: Extreme Expansion supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.