
Villannex ~ 拡張セット「兵力と経済」 (Villanex - expansion set "Military Force and Economy")
- 1–5 players
- 5–15 min
- 2015

2014
Rules assistance for Villannex
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Villannex is a board game released in 2014 for 1–4 players, 15 minutes per game, and ages 6 and up. It was designed by Takahiro Amioka and its main mechanics are Simultaneous Action Selection and Open Drafting.
Each player receives six cards which mostly show buildings, plus two production cards which can be used to produce either the products on the left side of a card or the products on the right. Now each player chooses four of the six cards and shows them to everyone. Then, each player simultaneously picks two cards and puts them on the table, deciding whether to produce the left or the right products. Finally, each village (consisting of two cards) is scored. Each card has a text explaining the points it yields, sometimes depending on one's own products or everyone else's or a mixture of these. The highest scoring village wins. From the rules: A couple of villages are about to be annexed, and the mayors have gathered for a friendly meeting. As the liquour goes down, one of them starts to brag about his village. And the others can’t just sit there and listen. One thing beats the next, and the alcohol helps them exaggerate. In the end, the mayors end up having a match for who’ll be the next mayor. Whoever has the best developped village, whoever uses their resources best will be the winner! And as you know, that’s your village. You just have to show the others!
Villannex supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Villannex is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Villannex for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Villannex has a complexity rating of 1.4 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Villannex belongs to these categories: Card Game and City Building. Its main mechanics are Simultaneous Action Selection and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Villannex are: Takahiro Amioka. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Villannex as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.