Vindication: Leaders & Alliances
BGG rating
7.9

Expansion for Vindication

Vindication: Leaders & Alliances

2019

Rules assistance for Vindication: Leaders & Alliances

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–5 players
  • 45–150 min
  • 14+
  • Complexity 3.3/5

Rules assistant for Vindication: Leaders & Alliances

What would you like to know?

Answers come from the official rulebook, with the page to check.

Vindication: Leaders & Alliances is an expansion for Vindication released in 2019 for 1–5 players, 45–150 minutes per game, and ages 14 and up. It was designed by Marc Neidlinger and Tom Mattson and its main mechanics are Variable Player Powers, Area Majority / Influence, and Role Playing.

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About the game

Grow in reputation, exert exciting new abilities, and forge powerful bonds in Leaders & Alliances, the first expansion for 2018's Vindication. Use your attributes to gain rapport with the leaders of the lands six mysterious guilds and then use that rapport to perform powerful new abilities or build it up to initiate guild alliances for significant honor gains! Contains alternative dice for more harrowing battles, a gargantuan mulberry scumbag, character art standees with wretched and vindicated designs, the introduction of guild monuments into the main board for a more robust area control experience, and more.

Questions and answers

Vindication: Leaders & Alliances supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.