
- BGG rank
- BGG #484
- BGG rating
- 8.0
Unsettled
- 2–4 players
- 60–90 min
- Complexity 3.3/5
- 2021

Rules assistance for Vindication: Leaders & Alliances
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Vindication: Leaders & Alliances is an expansion for Vindication released in 2019 for 1–5 players, 45–150 minutes per game, and ages 14 and up. It was designed by Marc Neidlinger and Tom Mattson and its main mechanics are Variable Player Powers, Area Majority / Influence, and Role Playing.
Grow in reputation, exert exciting new abilities, and forge powerful bonds in Leaders & Alliances, the first expansion for 2018's Vindication. Use your attributes to gain rapport with the leaders of the lands six mysterious guilds and then use that rapport to perform powerful new abilities or build it up to initiate guild alliances for significant honor gains! Contains alternative dice for more harrowing battles, a gargantuan mulberry scumbag, character art standees with wretched and vindicated designs, the introduction of guild monuments into the main board for a more robust area control experience, and more.
Vindication: Leaders & Alliances supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Vindication: Leaders & Alliances is 45–150 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Vindication: Leaders & Alliances for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Vindication: Leaders & Alliances has a complexity rating of 3.3 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Vindication: Leaders & Alliances belongs to these categories: Fantasy and Expansion for Base-game. Its main mechanics are Variable Player Powers, Area Majority / Influence, and Role Playing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Vindication: Leaders & Alliances are: Marc Neidlinger and Tom Mattson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Vindication: Leaders & Alliances as an expansion for Vindication. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Vindication to use it. Check that your edition of Vindication is compatible, as some expansions were revised between editions.