Void Scepter: Solo Campaign
BGG rating
7.6

Expansion for Imperium: The Contention

Void Scepter: Solo Campaign

2021

Rules assistance for Void Scepter: Solo Campaign

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1 player
  • 20–40 min
  • 13+

Rules assistant for Void Scepter: Solo Campaign

What would you like to know?

Answers come from the official rulebook, with the page to check.

Void Scepter: Solo Campaign is an expansion for Imperium: The Contention released in 2021 for 1 player, 20–40 minutes per game, and ages 13 and up. It was designed by Gary Dworetsky and its main mechanics are Hand Management, Area Majority / Influence, and Grid Movement.

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About the game

Void Scepter is a single player campaign for Imperium: The Contention. In this campaign, your choices will determine what you encounter as you pursue the Void Scepter - given to those who become emperor of the Imperium. But beware, for your pursuit of the Void Scepter may result in your worlds burning, your empire crumbling, and your untimely death. Your decisions will guide you from one potentially deadly scenario to another. You may tackle threats not just to your empire, but possibly the entire Imperium. Each scenario has its own setup. You’ll be controlling an “Enemy” that will take actions described in the scenario. —description from the rulebook

Questions and answers

Void Scepter: Solo Campaign supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.