
- BGG rank
- BGG #12,310
- BGG rating
- 6.4
Thread Count
- 2–6 players
- 5 min
- Complexity 1.2/5
- 2020

2020
Rules assistance for Volle Weide
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Volle Weide is a board game released in 2020 for 1–6 players, 10 minutes per game, and ages 8 and up. It was designed by Moritz Dressler and its main mechanics are Dice Rolling, Paper-and-Pencil, and Line Drawing.
Volle Weide is a quick roll-and-write game for two or more players. The goal of the game is to score points by fencing in sheep. The game is played over a minimum of 10 rounds. Each turn, players roll a six-sided die and draw a matching fence on the map. They also add the result of the die roll to a time tracker, but only if it differs from last round's result. Thus the game will last longer if the same number is being rolled multiple times in a row. After 6 and 10 rounds on the time tracker, players score points for the total number of sheep they have completely fenced in. The game ends after the second scoring and the player with the most total points wins. —description from the designer
Volle Weide supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Volle Weide is 10 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Volle Weide for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Volle Weide has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Volle Weide belongs to these categories: Animals and Dice. Its main mechanics are Dice Rolling, Paper-and-Pencil, and Line Drawing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Volle Weide are: Moritz Dressler. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Volle Weide as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.