
- BGG rank
- BGG #2,109
- BGG rating
- 6.4
Jungle Speed
- 2–10 players
- 10 min
- Complexity 1.1/5
- 1997

2018
Rules assistance for Vollpfosten
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Vollpfosten is a board game released in 2018 for 3–8 players, 20 minutes per game, and ages 7 and up. It was designed by Antony Proietti and its main mechanics are Pattern Recognition.
Roll it your way! Vollpfosten is a quick-reaction game for up to eight players who can pick their own favorite dice combination and play-styles. There are six wooden poles with six symbols each in the middle of the table. First one player rolls the dice, then everyone grabs a pole. One die tells you what to grab, the others tell you how to grab it. Brains and reflexes go hand in hand. Grabbing late doesn't necessarily equal a bad round. The complexity of the game is adjustable by choosing different combinations of dice. Action, sound, and interaction dice can't wait to give your brains a workout. —user summary
Vollpfosten supports 3–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Vollpfosten is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Vollpfosten for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Vollpfosten has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Vollpfosten belongs to these categories: Party Game, Action / Dexterity, and Real-time. Its main mechanics are Pattern Recognition. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Vollpfosten are: Antony Proietti. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Vollpfosten as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.